Journal ResourcesEditorial Info
Abstracting and Indexing
Author ResourcesSubmission Guidelines
Author Publication Agreement
Reader ResourcesMost Read
PRESENCE: Virtual and Augmented Reality
The longest-established academic journal that is devoted to research into teleoperation and virtual environments (3D virtual reality worlds), PRESENCE: Virtual and Augmented Reality is filled with stimulating material about fundamental research into topics such as presence, augmented reality, haptics, user interfaces, and virtual humans, and applications that range from heritage and education to training simulators, healthcare, and entertainment.
Presence appeals to a wide audience that includes computer scientists, high-tech artists and media professionals, psychologists involved in the study of human-machine interfaces and sensorimotor/cognitive behavior, and mechanical and electrical engineers.
- Impact Factor: 0.579 (2018 Journal Citation Reports)
PRESENCE Co-Editor-in-Chief wins TOCHI Best Paper Award.
Roy A. Ruddle and colleagues at the University of Leeds have received the inaugural ACM TOCHI award for their 2016 paper, “The Design and Evaluation of Interfaces for Navigating Gigapixel Images in Digital Pathology” (available through Open Access).
Forthcoming in PRESENCE: Virtual and Augmented Reality Vol. 27, No. 2, Spring 2018
Effect of Behavioral Realism on Social Interactions Inside Collaborative Virtual Environments
Fernanda Herrera, Soo Youn Oh, Jeremy N. Bailenson
Which is the relationship between positive emotions, sense of presence, and easy of interaction in virtual reality systems? An on-site evaluation of a commercial virtual experience
Federica Pallavicini, Alessandro Pepe, Ambra Ferrari, Giacomo Garcea, Andrea Zanacchi, Fabrizia Mantovani
An Easy-to-use Pipeline for an RGBD Camera and an AR Headset
Hanseul Jun and Jeremy N. Bailenson
Special Section: Perception & Cognition in Augmented Reality
Guest Editors: Joseph L. Gabbard, Kiyoshi Kiyokawa
User Behavior and the Importance of Stereo for Depth Perception in Fish Tank Virtual Reality
Sirisilp Kongsilp and Matthew N. Dailey
Effects of Throughput Delay on Perception of Robot Teleoperation and Head Control Precision in Remote Monitoring Tasks
Jason Orlosky, Konstantinos Theofilis, Kiyoshi Kiyokawa and Yukie Nagai
Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality
Susanne Schmidt, Gerd Bruder, Frank Steinicke