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Bimonthly (February, April, June, August, October, December)
128 pp. per issue
8 1/2 x 11, illustrated
Founded: 1992
ISSN 1054-7460
E-ISSN 1531-3263
2008 ISI Impact Factor: 0.750

Presence: Teleoperators & Virtual Environments

February 2006, Vol. 15, No. 1, Pages 1-15
Posted Online May 23, 2006.
(doi:10.1162/pres.2006.15.1.1)
© 2006 by the Massachusetts Institute of Technology
The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy

Eric Burns, Sharif Razzaque, Abigail T. Panter, Mary C. Whitton, Matthew R. McCallus, Frederick P. Brooks, Jr.

Department of Computer Science University of North Carolina, Chapel Hill Chapel Hill NC 27599-3175

Correspondence to:
PDF (2,050.837 KB) PDF Plus (381.328 KB)

Abstract

A virtual environment (VE) user's avatar may penetrate virtual objects. Some VE designers prevent visual interpenetration, assuming that prevention improves user experience. However, preventing visual avatar interpenetration causes a discrepancy between visual and proprioceptive cues. We investigated users' detection thresh-olds for visual interpenetration and visual-proprioceptive discrepancy and found that users are much less sensitive to visual-proprioceptive discrepancy than to visual interpenetration. We propose using this result to better deal with user penetration of virtual objects.

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