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Bimonthly (February, April, June, August, October, December)
128 pp. per issue
8 1/2 x 11, illustrated
Founded: 1992
ISSN 1054-7460
E-ISSN 1531-3263
2008 ISI Impact Factor: 0.750

Presence: Teleoperators & Virtual Environments

December 2006, Vol. 15, No. 6, Pages 668-687
Posted Online December 4, 2006.
(doi:10.1162/pres.15.6.668)
Copyright by the Massachusetts Institute of Technology
The Place Probe: Exploring a Sense of Place in Real and Virtual Environments

David Benyon, *Michael Smyth

School of Computing, Napier University, Edinburgh, UK

Shaleph O'Neill

Division of Applied Computing, University of Dundee, Dundee, UK

Rod McCall

FIT Fraunhofer, Sankt Augustin, Germany

Fiona Carroll

School of Computing, Napier University, Edinburgh, UK

*Correspondence to
PDF (1,663.587 KB) PDF Plus (170.064 KB)

Abstract

This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techniques aimed at articulating a person's sense of place. It has been developed, used, and undergone three revisions. The paper describes the background to the choice of measures that were included in the Place Probe and describes its application in both a physical place and a virtual representation of that place. This enables a comparison of the experiences. An analysis of the results reveals a similarity of reported experience, however the extremes experienced in the physical place were less pronounced in the virtual representation. The Place Probe has been refined in light of the results of the empirical work and now incorporates both qualitative and quantitative data on the experience of place.

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