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Artificial Life

Quarterly (Winter, Spring, Summer, Fall)
125 pp. per issue, 7 x 10,
illustrated
Founded: 1993
ISSN 1064-5462
E-ISSN 1530-9185
2008 ISI Impact Factor: 1.164  

Artificial Life

Summer 2004, Vol. 10, No. 3, Pages 309-326
Posted Online March 11, 2006.
(doi:10.1162/1064546041255539)
© 2004 Massachusetts Institute of Technology
Autopoiesis and Cognition in the Game of Life

Randall D. Beer

Department of Electrical Engineering and Computer Science and Department of Biology, Case Western Reserve University, Cleveland, OH 44106

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Maturana and Varela's notion of autopoiesis has the potential to transform the conceptual foundation of biology as well as the cognitive, behavioral, and brain sciences. In order to fully realize this potential, however, the concept of autopoiesis and its many consequences require significant further theoretical and empirical development. A crucial step in this direction is the formulation and analysis of models of autopoietic systems. This article sketches the beginnings of such a project by examining a glider from Conway's game of life in autopoietic terms. Such analyses can clarify some of the key ideas underlying autopoiesis and draw attention to some of the central open issues. This article also examines the relationship between an autopoietic perspective on cognition and recent work on dynamical approaches to the behavior and cognition of situated, embodied agents.

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